class in Unity.Jobs
/
Implemented in:UnityEngine.CoreModule
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CloseExtension methods for Jobs using the IJobFor.
EarlyJobInit | Gathers and caches reflection data for the internal job system's managed bindings. Unity is responsible for calling this method - don't call it yourself. |
Run | Perform the job's Execute method immediately on the main thread. |
RunByRef | Perform the job's Execute method immediately on the main thread. |
Schedule | Schedule the job for execution on a single worker thread. |
ScheduleByRef | Schedule the job for execution on a single worker thread. |
ScheduleParallel | Schedule the job for concurrent execution on a number of worker threads. |
ScheduleParallelByRef | Schedule the job for concurrent execution on a number of worker threads. |