This version of Unity is unsupported.

CameraHDRMode

enumeration

Description

The HDR mode to use for rendering.

When HDR is enabled for the current GraphicsTier this selects the format to use for the HDR buffer. You can only set a Graphics Tier in the Built-in Render Pipeline.

See Also: TierSettings.hdr, Camera.allowHDR.

Properties

FP16Uses RenderTextureFormat.ARGBHalf.
R11G11B10Uses RenderTextureFormat.RGB111110Float.