Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseUsed to calculate the distance to objects.
Together with cameraPosition, this is used to determine distances to objects for sorting.
See Also: DrawingSettings, ScriptableRenderContext.DrawRenderers.