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CloseMoves a file or a directory from a given path to another path.
This function's path is relative to the project root folder but it can also accept absolute paths.
All file separators should be forward ones "/".
Make sure to include the name of the files or directories at the end of the "to" argument.
using UnityEngine; using UnityEditor;
public class MoveFile : MonoBehaviour { [MenuItem("Example/Move Something")] static void MoveSomething() { FileUtil.MoveFileOrDirectory("sourcepath/YourFileOrFolder", "destpath/YourFileOrFolder"); } }