Unity 的可编程渲染管线 (Scriptable Render Pipeline, SRP) 是一项可以通过 C# 脚本来控制渲染的功能。SRP 技术可以强化通用渲染管线 (URP) 和高清渲染管线 (HDRP)。
如果想了解 SRP 的工作原理,以及深入了解 URP 和 HDRP 的工作原理,请阅读此文档。
本节包含以下页面:
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