Circle Collider 2D は、2D 物理システムと相互作用するコライダーです。コライダーの形状は、スプライト のローカル座標空間内で定義された位置と半径を持つ円です。
プロパティ | 機能 |
---|---|
Material | 摩擦や弾性など衝突の種類を定義する Physics マテリアル。 |
Is Trigger | これをチェックすると、Circle Collider 2D をトリガーにします。 |
Used by Effector | これをチェックすると、Circle Collider 2D がアタッチしている Effector 2D に使用されます。 |
Offset | Circle Collider 2D ジオメトリのローカルでのオフセット。 |
Radius | ローカル空間単位での円の半径。 |
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