써클 콜라이더 2D는 2D 물리 시스템과 함께 상호 작용하는 콜라이더입니다. 콜라이더의 모양은 원모양이며 포지션과 반지름은 스프라이트 로컬 좌표 공간에 정의되어 있습니다.
프로퍼티: | 기능: |
---|---|
Material | 마찰이나 바운스와 같은 충돌 프로퍼티를 결정하는 물리 머티리얼입니다. |
Is Trigger | 써클 콜라이더 2D가 트리거처럼 작동하도록 하려면 이 상자를 선택해야 합니다. |
Used by Effector | 써클 콜라이더 2D가 연결된 이펙터 2D에서 사용되길 원할 경우 이 상자를 선택해야 합니다. |
Offset | 써클 콜라이더 2D 지오메트리의 로컬 오프셋입니다. |
Radius | 로컬 공간 단위로 나타낸 원의 반지름을 나타냅니다. |
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