struct in UnityEngine.Experimental.Rendering
/
Implemented in:UnityEngine.CoreModule
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CloseDescribes the culling information for a given shadow split (e.g. directional cascade).
cullingPlaneCount | The number of culling planes. |
cullingSphere | The culling sphere. The first three components of the vector describe the sphere center, and the last component specifies the radius. |
GetCullingPlane | Gets a culling plane. |
SetCullingPlane | Sets a culling plane. |