This version of Unity is unsupported.

File

class in UnityEngine.Windows

/

Implemented in:UnityEngine.CoreModule

Description

Provides static methods for file operations.

This is an alternative for System.IO.File class. Note: this class is only available when targeting Universal Windows Platform.

Static Methods

DeleteDeletes the specified file.
ExistsDetermines whether the specified file exists.
ReadAllBytesOpens a binary file, reads the contents of the file into a byte array, and then closes the file.
WriteAllBytesCreates a new file, writes the specified byte array to the file, and then closes the file. If the target file already exists, it is overwritten.