Version: 2018.4
LanguageEnglish
  • C#

BuiltinPaintMaterialPasses

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Enumeration of the render passes in the built-in paint material.

Properties

RaiseLowerHeightBuilt-in render pass for raising and lowering terrain height.
StampHeightBuilt-in render pass for stamping heights on the terrain.
SetHeightsBuilt-in render pass for setting terrain height.
SmoothHeightsBuilt-in render pass for smoothing the terrain height.
PaintTextureBuilt-in render pass for painting the splatmap texture.