class in UnityEditor.Profiling.Memory.Experimental
/
Implemented in:UnityEditor
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CloseA class that houses native allocation entry data, returned by PackedMemorySnapshot.nativeAllocations.
address | An array that contains addresses of native memory allocations. |
allocationSiteId | The allocation site id of the allocation, used by NativeAllocationSiteEntries.id. |
memoryRegionIndex | An array of indexes that indicate which memory region, beginning region, inside region, or end region, that the memory allocation represents. |
overheadSize | An array that specifies, in bytes, how much of the memory in the returned native allocation is not part of your request. The overhead memory is used for allocation headers and other metadata describing the allocation. |
paddingSize | An array specifying, in bytes, the amount of padding used to align the returned native allocation. |
rootReferenceId | An array of root reference IDs for the allocation. Corresponds to entries in NativeRootReferenceEntries.id array. |
size | An array containing the total size, in bytes, of the native allocation. |
GetNumEntries | Gets the number allocation entries. |