This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

VisualEffect.GetTexture

Declaration

public Texture GetTexture(int nameID);

Declaration

public Texture GetTexture(string name);

Parameters

nameID The name ID of the property retrieved by Shader.PropertyToID.
name The name of the property.

Returns

Texture The exposed texture value (or null if VisualEffect.HasTexture returns false).

Description

Gets named exposed texture.