Version: 2019.3
言語: 日本語
2D SpriteShape
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Adaptive Performance

com.unity.adaptiveperformance

説明

The Adaptive Performance package provides an API to get feedback about the thermal and power state of mobile devices, enabling applications to make performance-relevant adaptions at runtime.

This package is installed as a dependency by Adaptive Performance subsystem packages such as the Adaptive Performance Samsung (Android) package. By installing this package, you agree to the terms and conditions of the Unity End User License Agreement found under “View licenses” above.

バージョン情報

Unity との互換性

These package versions are compatible with Unity version 2019.3:

ドキュメント Versions supported:
com.unity.adaptiveperformance@2.0 2.0.0-preview.1
com.unity.adaptiveperformance@1.1 1.1.0-preview.5
1.1.0-preview.4
1.1.0-preview.3
1.1.0-preview.2
com.unity.adaptiveperformance@1.0 1.0.1
1.0.0
com.unity.adaptiveperformance@0.2 0.2.0-preview.1

Unity 用に検証済み

Package version 1.0.1 is verified to work with 2019.3.

キーワード

mobile, adaptive, performance, utility, utilities, core, samsung, ap, provider, subsystem

2D SpriteShape
Addressables