Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

LOD

struct in UnityEngine

/

Implemented in:UnityEngine.CoreModule

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Description

A structure that you can pass to LODGroup.SetLODs to configure a particular LOD level on a LODGroup.

Properties

fadeTransitionWidthWidth of the cross-fade transition zone (proportion to the current LOD's whole length) [0-1]. Only used if it's not animated.
renderersList of renderers for this LOD level.
screenRelativeTransitionHeightThe screen relative height to use for the transition [0-1].

Constructors

LODConstruct a LOD.