Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

GlyphPackingMode

enumeration

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Description

The modes available when packing glyphs into an atlas texture.

Properties

BestShortSideFitPlace the glyph against the short side of a free space to minimize the length of the shorter leftover side.
BestLongSideFitPlace the glyph against the longer side of a free space to minimize the length of the longer leftover side.
BestAreaFitPlace the glyph into the smallest free space available in which it can fit.
BottomLeftRulePlace the glyph into available free space in a Tetris like fashion.
ContactPointRulePlace the glyph into the available free space by trying to maximize the contact point between it and other glyphs.