Android

class in UnityEngine

/

Implemented in:UnityEngine.CoreModule

Description

Android specific on-screen keyboard settings.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public string inputText = "text"; private TouchScreenKeyboard keyboard; // Updates button's text while user is typing void OnGUI() { if (GUI.Button(new Rect(0, 10, 200, 32), inputText)) keyboard = TouchScreenKeyboard.Open(inputText);

if (keyboard != null) inputText = keyboard.text; } }

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