Version: Unity 6.1 Alpha (6000.1)
Language : English
Mobile feature set
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VR feature set

Create immersive virtual realityVirtual Reality (VR) immerses users in an artificial 3D world of realistic images and sounds, using a headset and motion tracking. More info
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experiences with Unity’s VRVirtual Reality More info
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feature setA feature set is a collection of related packages that you can use to achieve specific results in the Unity Editor. You can manage feature sets directly in Unity’s Package Manager. More info
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. The VR feature set provides a starting point for VR development, installing all relevant packages necessary to add interactivity to your apps.

Getting started

The Unity VR feature set pre-installs the packages you need for VR development. With OpenXR, you can simplify your VR development by targeting a wide range of VR devices. Alternatively, develop directly for the Oculus platform with the Oculus XRAn umbrella term encompassing Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) applications. Devices supporting these forms of interactive applications can be referred to as XR devices. More info
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Plugin.

Unity directly supports the following VR platforms:

For more information on how to start developing applications for these platforms in Unity, see the documentation in the list above.

If you plan to target Valve’s OpenVR platform, you must download Valve’s OpenVR Unity XR Plugin and SteamVR Unity Plugin for input.

Configuration

To configure your Unity project for ARAugmented Reality More info
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, see Configuring your Unity project for XR.

Packages

The VR feature set contains the following packages:

Resources

To learn more about Unity’s full suite of XR platforms, watch the Getting Started with XR session from Unite Now.

Related forums

Reach out and connect with our developer community in the Unity Discussions page for XR.

Public roadmap

We’re on a mission to provide the best development platform for creating AR/VR experiences that distribute seamlessly to your target platforms. To understand our future trajectory, refer to the AR/VR product roadmap.

Mobile feature set
Assets and media