GraphicsTextureDescriptorFlags.RenderTarget

Description

Allows this GraphicsTexture to be set as a render target and be rendered to.

Similar to RenderTexture, a graphics texture with the RenderTarget flag can be used to implement image based rendering effects, dynamic shadows, projectors, reflections or surveillance cameras.

A RenderTexture's current graphicsTexture will always have this flag set.

Additional resources: Graphics.SetRenderTarget, GraphicsTexture.active.


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