MeshId

struct in UnityEngine.XR

/

Implemented in:UnityEngine.XRModule

Description

A session-unique identifier for trackables in the environment, e.g., planes and feature points.

Ids are generally unique to a particular XRSessionSubsystem, but multiple sessions may produce identical ids for different trackables.

Static Properties

InvalidIdRepresents an invalid id.

Public Methods

ToStringGenerates a nicely formatted version of the id.

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