class in Unity.Android.Gradle
/
Inherits from:Unity.Android.Gradle.BaseBlock
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CloseThe C# definition of the buildTypes
child element in a gradle file.
Build types define certain properties that Gradle uses when building and packaging your app, and are typically configured for different stages of your development lifecycle. For more information about the element, see Android's documentation: buildType
Debuggable | The C# definition of the debuggable property. |
JniDebuggable | The C# definition of the jniDebuggable property. |
MinifyEnabled | The C# definition of the minifyEnabled property. |
ProguardFiles | The C# definition of the proguardFiles property. |
SigningConfig | The C# definition of the signingConfigs child elements in a gradle file. |
BuildType | Element constructor. |
AddElement | Adds a new element as a child. |
Clear | Clears the content of this element. |
GetElement | Gets an element by ID. |
GetElements | Gets all custom child elements. |
GetName | Gets the name of the block. In some cases, the name is the signature of the function. |
GetRaw | Gets the raw value of this block. |
GetUniqueName | Gets the unique name of the element. |
RemoveElement | Removes a child element by id. |
SetRaw | Sets a raw string value to this block. |
ToString | Gets a serialized value from this block. |
AddElementDependencies | Adds a list of dependencies by ID to this element. |
AddElementDependency | Adds a dependency to this element. |
GetElementDependenciesIDs | Gets a read-only list of element IDs that this element depends on. |
GetID | Gets the unique ID of this element. |
Remove | Removes this element from the file. |
RemoveAllElementDependencies | Remove all element dependencies. |
RemoveElementDependency | Remove an element dependency. |
RemoveElementDependencyById | Remove an element dependency by ID. |
ResolveConflict | Resolve a conflict if another script has already modified the element. |
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