Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

WebGLDebugSymbolMode

enumeration

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Description

An enum containing different modes for debug symbols.

This enum is used within the WebGL platform to define how debug symbols are added to the build.

Properties

OffNo debug symbols are added to the build.
ExternalDebug symbols are stored in an external file.
EmbeddedDebug symbols are embedded into the wasm file.