Provider.GetActivePlugin

Declaration

public static VersionControl.Plugin GetActivePlugin();

Description

Gets the current, user selected verson control Plugin.

using System.Collections.Generic;
using UnityEditor;
using UnityEditor.VersionControl;
using UnityEngine;

public class EditorScript : MonoBehaviour { [MenuItem("Version Control/GetActivePlugin")] public static void ExampleGetActivePlugin() { Plugin plugin; plugin = Provider.GetActivePlugin(); Debug.Log(plugin.name); } }

The code above fetches the name of the currently used version control system.


Did you find this page useful? Please give it a rating: