UI 렌더러는 Unity의 그래픽스 기기 레이어 위에 직접 구축된 렌더링 시스템으로, 시각적 콘텐츠를 생성하는 데 사용할 수 있습니다.
항목 | 설명 |
---|---|
2D 시각적 콘텐츠 만들기 | 메시 API, 벡터 API, 벡터 API로 만들 수 있는 그래픽스 타입을 이해합니다. |
에디터 및 런타임 UI에서 파이 차트 만들기 | 벡터 API를 사용하여 파이 차트를 만듭니다. |
벡터 API를 사용하여 방사형 진행 표시기 만들기 | 벡터 API를 사용하여 방사형 진행 표시기 커스텀 컨트롤을 생성하고 런타임 UI에 커스텀 컨트롤을 추가합니다. |
메시 API를 사용하여 방사형 진행 표시기 만들기 | 메시 API를 사용하여 방사형 진행 표시기 커스텀 컨트롤을 생성하고 런타임 UI에 커스텀 컨트롤을 추가합니다. |
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