Canvas Renderer 컴포넌트는 캔버스의 그래픽 UI 오브젝트를 렌더링합니다.
캔버스 렌더러는 인스펙터에 노출되는 프로퍼티가 없습니다.
메뉴(GameObject > Create UI)에서 생성할 수 있는 스탠다드 UI 오브젝트는 필요한 모든 캔버스 렌더러를 포함하고 있습니다. 하지만 커스텀 UI 오브젝트 작업을 위해 수동으로 캔버스 렌더러를 추가해야 할 경우도 있습니다. 인스펙터에는 아무 프로퍼티도 나타나지 않지만, 스크립트에서 몇 가지 프로퍼티나 기능에 접근할 수 있습니다. 자세한 내용은 스크립트 레퍼런스의 CanvasRenderer 페이지를 참조하십시오.
CanvasRenderer
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.