Unity의 빌트인 파티클 시스템을 사용하면 Unity가 지원하는 모든 플랫폼에 대한 효과를 구현할 수 있습니다. 빌트인 파티클 시스템은 CPU에서 파티클 동작을 시뮬레이션하여 다음의 이점을 제공합니다.
빌트인 파티클 시스템을 사용하는 자세한 방법은 Particle System 컴포넌트를 참조하십시오.
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