레이어는 씬에서 게임 오브젝트를 분리할 수 있는 툴입니다.UI와 스크립트를 통해 레이어를 사용하여 씬 내의 게임 오브젝트가 서로 상호작용하는 방식을 편집할 수 있습니다.
항목 | 설명 |
---|---|
Unity에서 레이어 사용 | Unity에서 레이어의 일반적인 애플리케이션을 알아봅니다. |
Unity에서 레이어 생성 | Unity에서 레이어를 만들고 게임 오브젝트를 할당하는 방법. |
레이어와 레이어마스크 | 레이어와 레이어마스크의 차이점을 알아봅니다. |
레이어마스크 설정 | API 호출에 사용할 레이어마스크를 올바르게 설정하는 방법. |
레이어마스크에 레이어 추가 | 프로그래밍 방식으로 레이어마스크에 새 레이어를 추가하는 방법. |
레이어마스크에서 레이어 제거 | 프로그래밍 방식으로 레이어마스크에서 레이어를 제거하는 방법. |
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