Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

EditorWindow.Close

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Declaration

public void Close();

Description

Close the editor window.

This will destroy the editor window.


Simple example to show Close()

using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;

public class CloseWindow : EditorWindow
{
    [MenuItem("Examples/Close Window")]
    public static void ShowExample()
    {
        CloseWindow wnd = GetWindow<CloseWindow>();
        wnd.titleContent = new GUIContent("CloseWindow");
    }

    public void CreateGUI()
    {
        var closeButton = new Button();
        closeButton.text = "Close!";
        closeButton.clicked += () =>
        {
            this.Close();
        };

        rootVisualElement.Add(closeButton);
    }
}