BindingId

struct in UnityEngine.UIElements

/

Implemented in:UnityEngine.UIElementsModule

Description

Defines a binding property that serves as an identifier for the binding system.

Static Properties

Invalid Returns an invalid binding property.

Constructors

BindingId Instantiate a new binding property.

Public Methods

Equals Indicates whether two binding properties are equal.
ToString Returns the binding property as a string.

Operators

BindingId Converts a [[string ]] to a BindingId.
BindingId Converts a PropertyPath to a BindingId.
PropertyPath Converts a BindingId to a PropertyPath.
string Converts a BindingId to a [[string ]].

Did you find this page useful? Please give it a rating: