RenderQueueRange

struct in UnityEngine.Rendering

/

Implemented in:UnityEngine.CoreModule

Description

Describes a material render queue range.

Additional resources: ScriptableRenderContext.DrawRenderers, FilteringSettings.renderQueueRange.

Static Properties

Property Description
allA range that includes all objects.
maximumBoundMaximum value that can be used as a bound.
minimumBoundMinimum value that can be used as a bound.
opaqueA range that includes only opaque objects.
transparentA range that includes only transparent objects.

Properties

Property Description
lowerBoundInclusive lower bound for the range.
upperBoundInclusive upper bound for the range.

Constructors

Constructor Description
RenderQueueRangeCreate a render queue range struct.

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