class in UnityEngine.UIElements
/
Implemented in:UnityEngine.UIElementsModule
Implements interfaces:INotifyBindablePropertyChanged
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseRepresents a collection of columns.
Count | Gets the number of columns in the collection. |
IsReadOnly | Gets a value indicating whether the collection is readonly. |
primaryColumnName | Indicates the column that needs to be considered as the primary column, by ID. |
reorderable | Indicates whether the columns can be reordered interactively by user. |
resizable | Indicates whether the columns can be resized interactively by user. |
resizePreview | Indicates whether columns are resized as the user drags resize handles or only upon mouse release. |
stretchMode | Indicates how the size of columns in this collection is automatically adjusted as other columns or the containing view get resized. The default value is StretchMode.GrowAndFill |
this[int] | Returns the column at the specified index. |
Add | Adds a column at the end of the collection. |
Clear | Removes all columns from the collection. |
Contains | Whether the columns contain the specified name. |
CopyTo | Copies the elements of the current collection to a Array, starting at the specified index. |
GetEnumerator | Returns an enumerator that iterates through the collection. |
IndexOf | Returns the index of the specified column if it is contained in the collection; returns -1 otherwise. |
Insert | Inserts a column into the current instance at the specified index. |
IsPrimary | Checks if the specified column is the primary one. |
Remove | Removes the first occurence of a column from the collection. |
RemoveAt | Removes the column at the specified index. |
ReorderDisplay | Reorders the display of a column at the specified source index, to the destination index. |
propertyChanged | Called when a property has changed. |
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.