struct in UnityEngine.WSA
/
Implemented in:UnityEngine.CoreModule
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CloseDefines the default look of secondary tile.
Some values are also used when a notification is sent to the same tile.
arguments | Arguments to be passed for application when secondary tile is activated. |
backgroundColor | Defines background color for secondary tile. |
backgroundColorSet | Defines, whether backgroundColor should be used. |
displayName | Display name for secondary tile. |
foregroundText | Defines the style for foreground text on a secondary tile. |
lockScreenBadgeLogo | Uri to logo, shown for secondary tile on lock screen. |
lockScreenDisplayBadgeAndTileText | Whether to show secondary tile on lock screen. |
phoneticName | Phonetic name for secondary tile. |
roamingEnabled | Defines whether secondary tile is copied to another device when application is installed by the same users account. |
showNameOnSquare150x150Logo | Defines whether the displayName should be shown on a medium secondary tile. |
showNameOnSquare310x310Logo | Defines whether the displayName should be shown on a large secondary tile. |
showNameOnWide310x150Logo | Defines whether the displayName should be shown on a wide secondary tile. |
square150x150Logo | Uri to the logo for medium size tile. |
square30x30Logo | Uri to the logo shown on tile |
square310x310Logo | Uri to the logo for large size tile. |
square70x70Logo | Uri to the logo for small size tile. |
tileId | Unique identifier within application for a secondary tile. |
wide310x150Logo | Uri to the logo for wide tile. |
SecondaryTileData | Constructor for SecondaryTileData, sets default values for all members. |
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