Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

EditorWindow.RemoveNotification

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void RemoveNotification();

Description

Stop showing notification message.

Notification message fades away automatically after some time. This function will remove it immediately.


Show a notification in an editor window.

// Simple example that shows a notification message
// that the user has typed.

using UnityEditor;
using UnityEngine;
using UnityEngine.Playables;
using UnityEngine.UIElements;

public class NotificationWindow : EditorWindow
{

    string notification = "This is a notification";

    [MenuItem("Examples/Notification Window")]
    public static void ShowExample()
    {
        NotificationWindow wnd = GetWindow<NotificationWindow>();
        wnd.titleContent = new GUIContent("Notification Window");
    }

    public void CreateGUI()
    {
        // Create button to show notification
        Button showNotification = new Button();
        showNotification.text = "Show!";
        showNotification.clicked += () =>
        {
            this.ShowNotification(new GUIContent(notification));
        };

        rootVisualElement.Add(showNotification);

        // Create button to remove notification
        Button removeNotification = new Button();
        removeNotification.text = "Remove!";
        removeNotification.clicked += () =>
        {
            this.RemoveNotification();
        };

        rootVisualElement.Add(removeNotification);
    }
}