Undo.AddComponent

Declaration

public static Component AddComponent(GameObject gameObject, Type type);

Parameters

Parameter Description
gameObject The game object you want to add the component to.
type The type of component you want to add.

Returns

Component The newly added component.

Description

Adds a component to the game object and registers an undo operation for this action.

If the undo is performed, the newly added component will be destroyed.


Declaration

public static T AddComponent(GameObject gameObject);

Parameters

Parameter Description
gameObject The game object you want to add the component to.

Returns

T The newly added component.

Description

Generic version.


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