Explore the Pass
block in ShaderLabUnity’s language for defining the structure of Shader objects. More info
See in Glossary to create a shaderA program that runs on the GPU. More info
See in Glossary pass, and add a name, tags, and shader code blocks.
Page | Description |
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Pass block reference | Reference for the Pass block in ShaderLab. |
Name directive reference | Reference for the Name directive in ShaderLab. |
Pass tags reference | Reference for the Tags block in the Pass block in ShaderLab. |
Shader code blocks reference | Reference for the HLSLPROGRAM , HLSLINCLUDE , CGPROGRAM , and CGINCLUDE blocks in ShaderLab. |