You can use Unity in conjunction with most common version control tools, including Perforce and PlasticSCM. This section gives details of the tools and options available and how to work with them.
Topic | Description |
---|---|
Version control integration | Integrate Unity with version control systems. |
PerForceA version control system for file change management. More info See in Glossary |
Use the Perforce version control system. |
SmartMerge | Use the UnityYAMLMerge tool to merge sceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info See in Glossary and prefabAn asset type that allows you to store a GameObject complete with components and properties. The prefab acts as a template from which you can create new object instances in the scene. More info See in Glossary files in a semantically correct way. |
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