Version: Unity 6 (6000.0)
Language : English
Web development and publishing process
Web Player settings

Web development

Before you start developing apps on the Unity Web platform, you might want to consider reading this section.

A 3D Room Designer’s frontend built-in native HTML and JavaScript communicates with the Unity Web Player through external Javascript calls
A 3D Room Designer’s frontend built-in native HTML and JavaScript communicates with the Unity Web Player through external Javascript calls

This section covers the following Web topics:

Page Description
Web Player settings Refer to the UI(User Interface) Allows a user to interact with your application. Unity currently supports three UI systems. More info
See in Glossary
description of Web Player settingsSettings that let you set various player-specific options for the final game built by Unity. More info
See in Glossary
.
Interaction with browser scripting The different methods used for browser scripting in Web.
Web Native plug-ins for Emscripten Web native plug-insA set of code created outside of Unity that creates functionality in Unity. There are two kinds of plug-ins you can use in Unity: Managed plug-ins (managed .NET assemblies created with tools like Visual Studio) and Native plug-ins (platform-specific native code libraries). More info
See in Glossary
for Emscripten.
Memory in Web How to manage memory in Web.
Caching in Web Customize the Web cache behavior.
Web graphics How to use the Web Graphics API.
Audio in Web Information about audio capabilities in Web.
Video playback in Web Information about the video playback capabilities that Web supports.
Texture compression in Web Information about using texture compressionA method of storing data that reduces the amount of storage space it requires. See Texture Compression, Animation Compression, Audio Compression, Build Compression.
See in Glossary
in Web.
Embedded resources on Web Information about embedded resources in Web.
Input in Web The various input types that Unity Web supports.
Configure a Web Canvas size Configure the visible size of the Web canvas element.
Web browser access Manage browser authorization to access a device feature (webcam).
Web networking How to use networkingThe Unity system that enables multiplayer gaming across a computer network. More info
See in Glossary
in Web.
Cursor locking and full-screen mode in Web Cursor locking and full-screen mode support in Web.
WebAssembly (WASM) 2023 Enable features that help optimize your Web build.
Web performance considerations Web performance considerations.
Debug and troubleshoot Web builds Debug and troubleshoot Web builds.

Additional resources

Web development and publishing process
Web Player settings