资源包加载或再压缩操作的结果。
Success | 操作已成功完成。 |
Cancelled | 已取消操作。 |
NotMatchingCrc | 解压缩的资源数据与预先计算的 CRC 不匹配。这可能表明 AssetBundle 未正确下载。 |
FailedCache | 未成功缓存资源包。 |
NotValidAssetBundle | 这似乎不是一个有效的资源包。 |
NoSerializedData | 资源包未包含任何序列化的数据。可能为空或损坏。 |
NotCompatible | AssetBundle 与此 Unity 版本不兼容。 |
AlreadyLoaded | 已加载资源包。 |
FailedRead | 读取资源包文件失败。 |
FailedDecompression | 解压缩资源包失败。 |
FailedWrite | 写入到文件系统失败。 |
FailedDeleteRecompressionTarget | 无法删除为再压缩操作指定的目标路径来与再压缩的捆绑包文件交换。 |
RecompressionTargetIsLoaded | 为再压缩操作指定的目标路径是当前已加载的存档。 |
RecompressionTargetExistsButNotArchive | 为再压缩操作指定的目标路径存在,但不是存档 (Archive) 容器。 |
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