将此属性添加到脚本类,可将其 GameObject 标记为 Scene View 选取的选择基础对象。
在 Unity Scene View 中,当单击以选择对象时,Unity 将尝试找出为您选择的最佳对象。如果您单击作为预制件一部分的某个对象,则会选择该预制件的根,因为预制件根被视为选择基础。您也可以使其他对象被视为选择基础。您需要创建具有 SelectionBase 属性的脚本类,然后需要将该脚本添加到 GameObject。
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