属性,用于通过高度灵活且可滚动的区域编辑字符串。
您可以指定 TextArea 的最小行数和最大行数,该字段将根据文本的大小进行扩展。如果文本大于可用区域,则会显示滚动条。
**注意:**最大行数指的是 TextArea 的最大大小。用户输入的行数没有最大值。
\
Inspector 中的文本区域。
using UnityEngine;
public class TextAreaExample : MonoBehaviour { [TextAreaAttribute] public string MyTextArea; }
TextAreaAttribute | 属性,用于通过高度灵活且可滚动的区域编辑字符串。 |
order | 可选字段,用于指定多个 DecorationDrawer 应采用的绘制顺序。 |
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