属性,用于为颜色配置 ColorField 和拾色器的使用情况。
对 Color 使用此属性可将 Color Field 和拾色器配置为显示/隐藏 alpha 值,以及将颜色处理为 HDR 颜色还是正常 LDR 颜色。
hdr | 如果设置为 true,则将 Color 处理为 HDR 颜色。 |
showAlpha | 如果为 false,则 ColorField 中会隐藏 alpha 栏,并且拾色器中不显示 alpha 值。 |
ColorUsageAttribute | Color 字段的属性。用于配置颜色的 GUI。 |
order | 可选字段,用于指定多个 DecorationDrawer 应采用的绘制顺序。 |
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.