Version: Unity 6 (6000.0)
Language : English
Screen Space Lens Flare override reference for URP
Create a lens flare

Lens flares in the Built-In Render Pipeline

Resources and techniques for creating lens flaresA component that simulates the effect of lights refracting inside a camera lens. Use a Lens Flare to represent very bright lights or add atmosphere to your scene. More info
See in Glossary
lighting effects in the Built-In Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary
.

Page Description
Create a lens flare Create a flare and apply it to a lens flare component, then configure it to be visible by camerasA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info
See in Glossary
.
Configuring Flare elements Learn how Unity manages elements on a Flare asset, and compare texture layout options.
Flare asset reference Explore the properties in the Flare asset to create and configure a Flare.
Lens Flare component reference Explore the properties in the Lens Flare component to create a lens flare with a Flare asset.
Flare Layer component reference View the component reference for the Flare Layer component, which has no properties.
Screen Space Lens Flare override reference for URP
Create a lens flare