Version: Unity 6 (6000.0)
Language : English
Profiling low-level native plug-ins
Asynchronous programming with the Awaitable class

Code optimization

Considering performance in all the code you write helps your project scale without bottlenecks. There are several ways you can improve performance, including avoiding bad practices, profiling your code, implementing appropriate design patterns, and using techniques like asynchronous programming to split work across multiple threads of execution.

Topic Description
Asynchronous programming Asynchronous programming in Unity with the .NET async and await keywords and Unity’s own custom Awaitable class.
Job system Use Unity’s own Job system to get the most out of multi-core CPUs and parallelize your algorithms.

Additional resources

Profiling low-level native plug-ins
Asynchronous programming with the Awaitable class