Version: Unity 6 (6000.0)
Language : English
Surface Shader input structure reference for the Built-In Render Pipeline
Import a file from the shader library in the Built-In Render Pipeline

Shader methods in the Built-In Render Pipeline

Resources for importing prebuilt shaderA program that runs on the GPU. More info
See in Glossary
files and using built-in shader functions in the Built-In Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary
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Page Description
Import a file from the shader library Import files that contain helper functions and macros, such as UnityCG.cginc and HLSLSupport.cginc.
Use built-in shader functions Use built-in functions to transform positions and other values.

Additional resources

Surface Shader input structure reference for the Built-In Render Pipeline
Import a file from the shader library in the Built-In Render Pipeline