Resources for importing prebuilt shaderA program that runs on the GPU. More info
See in Glossary files and using built-in shader functions in the Built-In Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary.
Page | Description |
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Import a file from the shader library | Import files that contain helper functions and macros, such as UnityCG.cginc and HLSLSupport.cginc . |
Use built-in shader functions | Use built-in functions to transform positions and other values. |