Lens flares simulate the effect of lights refracting inside a cameraA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info
See in Glossary lens. Use lens flaresA component that simulates the effect of lights refracting inside a camera lens. Use a Lens Flare to represent very bright lights or add atmosphere to your scene. More info
See in Glossary to represent bright lights, or to add atmosphere to a sceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary.
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Choose a lens flare type | Understand the differences between lens flares and screen space lens flares. |
Add lens flares | Use the Lens Flare (SRP) component to create lens flares for lights that have specific locations in your scene, for example bright bulbs. |
Add screen space lens flares | Use the Screen Space Lens Flare override to create lens flares for emissive surfaces, bright spots in your scene that appear depending on the camera view, and all onscreen lights. |
Lens Flare (SRP) reference | Reference for the Lens Flare (SRP) component. |
Lens Flare (SRP) Data Asset reference | Reference for the Lens Flare (SRP) Data Asset. |
Screen Space Lens Flare override reference | Reference for the Screen Space Lens Flare override. |