If you’re working on a large project with lots of assets, you can use Unity AcceleratorThe Unity Accelerator is an external tool that provides an asset cache that keeps copies of a team’s imported assets. The goal of the Accelerator is to speed up teamwork and reduce iteration time by coordinating asset sharing so that you don’t need to reimport portions of your project. More info
See in Glossary to reduce iteration time. Unity Accelerator uses the Asset Import Pipeline to coordinate asset sharing when your team is working on the same local network so that you don’t need to reimport portions of your project.
Topic | Description |
---|---|
Introduction to Unity Accelerator | Understand Unity Accelerator and its benefits for asset caching. |
Unity Accelerator requirements | System and network requirements for running Unity Accelerator. |
Install Unity Accelerator with the installer | Instructions for installing Unity Accelerator with the installer. |
Install Unity Accelerator with Docker Hub | Instructions for installing Unity Accelerator with Docker Hub. |
Verify the Unity Accelerator version | Check the installed version of Unity Accelerator. |
Configure Unity Accelerator in the Editor | Configure Unity Accelerator settings in the Unity Editor. |
Stop and restart Unity Accelerator | Stop and restart Unity Accelerator instances. |
Monitor Unity Accelerator | Monitor Unity Accelerator with its in-built dashboard. |
Use Unity Accelerator on the command line | Run and control Unity Accelerator on the command line. |
Mirror multiple Unity Accelerator instances | Manage multiple Unity Accelerator instances. |
Cache Server Project Settings reference | Reference for configuring Cache Server project settingsA broad collection of settings which allow you to configure how Physics, Audio, Networking, Graphics, Input and many other areas of your project behave. More info See in Glossary. |
Unity Accelerator Prometheus metrics reference | Reference for Unity Accelerator Prometheus metrics. |
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