Asset packages are collections of files and data from Unity projects, or elements of projects, which Unity compresses and stores in one file with the .unitypackage
extension. Like a zip file, an asset package maintains its original directory structure when it’s unpacked. An an asset package also has metadata about assets, such as import settings and links to other assets.
The asset package format is one of the package types supported by the Asset StoreA growing library of free and commercial assets created by Unity and members of the community. Offers a wide variety of assets, from textures, models and animations to whole project examples, tutorials and Editor extensions. More info
See in Glossary.
To create your own custom asset package, use the AssetsAny media or data that can be used in your game or project. An asset may come from a file created outside of Unity, such as a 3D Model, an audio file or an image. You can also create some asset types in Unity, such as an Animator Controller, an Audio Mixer or a Render Texture. More info
See in Glossary > Export Package menu option to compress a collection of assets in your current Unity project. For more information, refer to Creating your own Asset packages.
To import a local custom asset package into your project, use the Assets > Import Package menu option to unpack the collection into your currently open Unity project. For more information, refer to Importing Asset packages.
To remove a local custom asset package from your project, use the Project windowA window that shows the contents of your Assets
folder (Project tab) More info
See in Glossary. For more information, refer to Removing local asset packages.
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.