아티스트 팀은 하나의 게임에 수백 개의 머티리얼을 생성할 수도 있습니다.이러한 머티리얼에 대한 변경을 제어하고 조정하는 작업은 노동력이 많이 필요하지만, 머티리얼 배리언트를 통해 더 쉽게 수행할 수 있습니다.
항목 | 설명 |
---|---|
머티리얼 배리언트의 이점 및 제한 | 머티리얼 배리언트의 용도 및 아티스트가 머티리얼 배리언트로 할 수 있는 작업 |
머티리얼 배리언트 상속 | 부모와 자식 머티리얼 및 머티리얼 배리언트 간의 관계를 시각화하고 파악하는 방법 |
머티리얼 배리언트 생성, 수정, 적용 | 머티리얼 배리언트를 사용하여 작업하는 방법 |
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