이 페이지에는 ChromeOS용 Unity 애플리케이션을 빌드하는 방법에 대한 지침이 포함되어 있습니다.ChromeOS는 Google Play Store와 Android 애플리케이션을 지원하므로, Unity는 ChromeOS용 애플리케이션을 빌드할 때 실제로 Android 애플리케이션을 빌드합니다.
ChromeOS 기기를 지원하도록 애플리케이션을 구성하려면:
프로젝트를 ChromeOS용으로 빌드하도록 구성한 후 빌드 프로세스를 시작할 수 있습니다.ChromeOS의 빌드 프로세스는 Android의 빌드 프로세스와 동일합니다.유일한 차이점은 Build and Run 옵션을 사용하여 ChromeOS 기기에서 빌드를 즉시 실행하려는 경우입니다.ChromeOS에서는 Android 디버그 브리지를 사용하여 타겟 디바이스에 연결해야 합니다.자세한 방법은 ChromeOS 기기용 Android 디버그 브리지를 참조하십시오.ChromeOS용 애플리케이션을 빌드하려면 Android용 앱 빌드에 대한 지침을 따르십시오.
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