Echo オーディオ効果 は、一定の Delay (遅延) の後にサウンドを繰り返します。その繰り返しの部分は Decay の割合 に基づいて減衰されます。
プロパティ | 機能 |
---|---|
Delay | ミリ秒単位の遅延を設定します。範囲は 10 から 5000。デフォルトは 500。 |
Decay | Delay あたりのエコー減衰割合。範囲は 0 - 100%。100% は減衰なし、0% はすべて減衰 (つまり、単純な 1 ライン遅延)。デフォルト 50%。 |
Max channels | |
Drymix | 出力に渡す元の信号の音量。範囲は 0 - 100%。デフォルト 100%。 |
Wetmix | 出力に渡すエコー信号の音量。範囲は 0 - 100%。デフォルト 100%。 |
Wetmix の値は、フィルターされた信号の振幅を決定し、Drymix はフィルターされていない音声出力の振幅を決定します。
固いサーフェスは音の伝播を反映します。たとえば、大規模な峡谷のこだまは、Audio Echo Filter を使用するとよりリアルに再現できます。
AudioEchoEffect
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